POV-Ray : Newsgroups : povray.general : .ray format? : Re: .ray format? Server Time
2 Nov 2024 11:22:42 EDT (-0400)
  Re: .ray format?  
From: Norbert Kern
Date: 19 Mar 2004 01:28:46
Message: <405a931e$1@news.povray.org>
Hi,
I tried it by myself one year ago with these old files from Nathan o'Brian.
It is extremely time consuming to do it by hand, which is what I tried.
Despite looking easy, I was only successful in small parts, because the csg
affords too much concentration.

The most important Rayshade scene description formate rules can be seen at
http://netghost.narod.ru/gff/graphics/summary/rayshade.htm.

There is no converter of .ray to .pov files except one, but IIRC this
utility only handles meshes (don't find the name).
If you find one, I would be glad to hear from you.

Norbert Kern



"Rafal 'Raf256' Maj" <spa### [at] raf256com> schrieb im Newsbeitrag
news:Xns94B1288D1CA22raf256com@203.29.75.35...
> Hi,
> some person asked me to do some tuning and re-rendering of an 3d scene.
>
> Scene looks quite like PovRAY, but it is in files called *.ray and the
> syntax is a bit different (simplifierd, like without barces etc), example
> file looks like:
>
>
>
> box s_stone_light -480.625 -234.395 0  -462.2468 234.395 9.25
> cylinder s_stone_light 1 -480.625 -234.395 8.25  -480.625 234.395 8.25
> disc s_stone_light 1 -480.625 -234.395 8.25  0 -1 0
> disc s_stone_light 1 -480.625 234.395 8.25  0 1 0
> box s_stone_light -462.2468 -234.395 9.25  -444.8686 234.395 18.5
> cylinder s_stone_light 1 -462.2468 -234.395 17.5  -462.2468 234.395 17.5
> box s_stone_light  -444.8686 -234.395 18.5  -435.826 234.395 27.75
> cylinder s_stone_light 1 -444.8686 -234.395 26.75  -444.8686 234.395 26.75
>
>
> /* the main corners of the dome */
> name u_corner_type1 list
>
> difference
>   difference
>     box s_stone_light  0 0 0  -99.7364 38.7564 654.75
>     list
>       cylinder s_stone_light 29.327  -99.7364 38.7564 127.2644  -99.7364
> 38.7564 257.7134
>       disc     s_stone_light 29.327  -99.7364 38.7564 127.2644  0 0 -1
>       disc     s_stone_light 29.327  -99.7364 38.7564 257.7134  0 0 1
>       cylinder s_stone_light 29.327  -99.7364 38.7564 385.2389  -99.7364
> 38.7564
>
>
> any idea how can I convert to .pov? It looks like this file could be
> converted perfectly in "1 to 1 scale" - just some converter to reorganize
> syntactics of file...
>
>
> Files are from page:
>
> http://www.fbe.unsw.edu.au/exhibits/rayshade/church/
>
>
>
>
>
> --
> http://www.raf256.com/3d/
> Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
> Computer Graphics


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